Today, I noticed that rumours are swirling about in regards to a possible new Parasite Eve video game. This is due to the fact that Square Enix, the company behind the Parasite Eve video game series, has supposedly made an application to trademark the name Parasite Eve in Europe. So given that, I think this is an opportune time to write a post about Aya Brea, the heroine of the series and one of my favourite video game characters of all time. Continue reading →
Like the first Featured Heroine, Fiona Belli from Haunting Ground, I only just found out about this heroine very recently, thanks to a video on YouTube. And, funnily enough, just like Fiona this heroine is from a 2000s survival horror game. Anyway, enough build-up. Let’s get straight into it, shall we?
Above you can see Jennifer, the nineteen-year old protagonist from Rule of Rose, a 2006 Japanese video game for the PlayStation 2, along with her canine companion, Brown. Jennifer, a weak and unfortunate young woman, finds herself trapped aboard an airship run by a group of young girls. For the most part these girls, who have created their own hierarchical society, treat poor Jennifer very badly. Luckily, however, Jennifer has Brown to help her as, in true survival horror fashion, she must solve puzzles and fight monsters in order to find a way to escape from the airship. But since combat is not Jennifer’s forte, avoiding enemies is also an option. In some ways Rule of Rose is similar to Haunting Ground and it is not unreasonable to think that the latter game, which was released in 2005, influenced the former to some degree. Continue reading →
On YouTube yesterday, I came across a video which someone had put up about a video game called Haunting Ground. I’d never heard of this game, but the thumbnail for the video was a picture of a lovely girl who reminded me a lot of the female characters in the Resident Evil franchise (which I’m a big fan of), so I decided to look into it. As it turns out, Haunting Ground was developed by Capcom, the company behind Resident Evil, and it was released in 2005 for the PlayStation 2. It’s original Japanese title is Demento and it is closely related to the Clock Tower survival horror series of video games, in which the player’s objective is avoiding enemies rather than fighting them.
The Clone Wars cartoon has been resurrected by Disney, so I got the urge to draw my favourite character from it: Ahsoka Tano. This is an illustration for mature people, so if you wish to see it, please visit my pixiv gallery. Till next time, au revoir, arrivederci and may the force be with you!😊
I’ve uploaded a new illustration (for mature people) of Astarotte, the heroine from the Japanese animation Astarotte’s Toy!, (which was originally a comic, titled Lotte’s Toy!) to my pixiv gallery. It was done in response to a request. Till next time, au revoir, arrivederci and may the force be with you!😊
On January 10 of this year, the well-known Japanese RPG Maker-based indie game called Yume Nikki (literally Dream Diary) became available on Steam. At the same time, a related announcement was also teased. Then, a couple of weeks ago, a trailer was unveiled for a new take on this game, to be called Yume Nikki -Dream Diary-. This new game, which unlike the original will use 3D, is not being made by Kikiyama (the creator of the original game) but by Kadokawa Corporation, although Kikiyama has given the project his blessing.
In January, 2008, a new type of figure was released as part of the limited edition version of the PS2 game The Confusion of Haruhi Suzumiya (which is of course, part of the The Melancholy of Haruhi Suzumiya franchise). This figure was of Haruhi Suzumiya herself as a superhero and it marked the beginning of the figma brand of articulated figures, which are now ten years old!